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Heart New Project soon to be finished!
Posted by: Lilly Corthaine - 09-14-2015, 02:26 AM - Forum: Mod / Build Showcase - Replies (3)

UPDATE (@12PMPST 11-20-15): HUD has recieved another update! I've added in a crying state and tongue state. Now you can express more then a neutral, unamused or happy emotion! All I have left is to work out the eye states, few issues getting those to work, but everything is going smoothly thus far. Everything has been released out for public testing in their own vendors right beside the base packs, so if you are interested in testing, pick up an available pack of your choice and relay any input you have to me! Big Grin

UPDATE (@7amPST 9-15-15): Just finished updating the Eye HUD to be one script and the head -should- only respond to the person that owns the object. Sometime soon, I will be looking for a few people to beta test all these HUD's to see if there are any issues with them not responding or causing others heads to change as well. If this all goes according to plan, then I will be updating the other species' heads to be compatible with these HUD's and pass them out when people ask for them (or once Cassie Moon says if she wants the HUD's added to her base packs.)

Hello all Mobians!

Mod Lilly here, and I have some AWESOME NEWS! Well, I hope awesome at least :3
For the last few months, I have been working, more or less in secret, to help out with the Avatar Base packs in my own little way and help bring something truly awesome to our community. Now granted, I cannot take ALL of the credit for this, as this project required some minor (or major since I know nothing about) scripting, so I asked both Drake Spyker and Magma Hunter, two of our staff, to give me a little advice on setting this in motion. I won't be releasing to the public -just- yet, BUT I can guarantee that it will be coming out.

This project in question you might ask? Its something that I have heard multiple people asking Cassie Moon about.
An emotion system!
Oh but wait, it gets better, I am taking it a step farther and creating not only the HUD for expressions, but a modder's little tool for a Skin HUD AND and Eye texture change HUD! These came about (at least the eye hud) because I know exactly how frustrating it is to cam in onto the head just to change the eyes.

In the beginning, I started out with simple llSay and llListen commands, which ended up being about 30 scripts added into the base head for the skin in both ears and muzzle, 19 scripts to the eyes for eye textures that I created as well as 6 scripts to the additional muzzle I added on for the expressions themselves as well as a blush muzzle layer that you can manually turn on and off.

Now as you can imagine, having this many scripts is WAY too inefficient for memory usage, so I sat down and (again with the help of Drake and this time Cosmic/1.1 and Rocks The_Squirrel) I was able to condense all scripts down to more or less one script per part. This made the Skin scripts literally 90% less in count (from 30 in the muzzle and inner ears down to 3 being one per part), 7 in the expression state muzzle down to 1 script, this includes all expressions and the optional "REMOVE MOUTH" button on the HUD.

So far, the project is near completion! I just have to set up the eye HUD and everything will be set. I also tried to keep everything unisex so both males and females can use it without having to change too much about it~
The basic Eye HUD will have the 5 most used eye colours.
The basic Skin HUD has 10 skin colours in all, 7 different tans, Dark Grey, Grey and White.

HAVE SOME SCREENSHOTS!
[Image: snapshot_001_by_lilithcorthaine-d99iuya.png][Image: snapshot_002_by_lilithcorthaine-d99iuy5.png][Image: snapshot_003_by_lilithcorthaine-d99iuxy.png]
[Image: snapshot_004_by_lilithcorthaine-d99iuxk.png][Image: snapshot_005_by_lilithcorthaine-d99iuxa.png]

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  Ideas wanted
Posted by: DJ Rocks - 09-03-2015, 02:21 AM - Forum: General Discussion - Replies (3)

Looking for some ideas to make in Blender. Just brainstorm your ideas for here and I will try to make what I can. Also, try to keep it to the Sonic world for now as I am closer to that game then most others. Also, if you want to collab on something, hit me up in world to talk about it.

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Smile New player arrived!
Posted by: Skyfist - 08-31-2015, 08:39 PM - Forum: User Introductions - Replies (2)

Hello i am Skyfist,

I live in Belgium, West-Europe.
I am 23 years old.
Gender: Male.

My hobbys are:

Coding (like HTML, CSS, and PHP aside that also Jquery, HTML5 and CSS3), Also some drawings here and there.
I did a little help on the Mobius Grid website has the background and some tweaks to fit it more.

I didnt had a fresh start  on Mobius Grid thought when i arrived there, but people of the community took me in very quickly after they knew what was going..  and apartly im surrounded by family and friends suddenly, after mine life when down the drain they seem to support me even a little few know me just from day one. and i accept they're support


thank you for your support all.. Cyclone aka skyfist

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  Rigging Help
Posted by: DJ Rocks - 08-28-2015, 05:51 PM - Forum: Help - Replies (1)

Who knows how to rig or knows of a tutorial that works as most trail off on instructions once it gets to the exporting part for Blender.

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  Shard the Metal Sonic Head
Posted by: DJ Rocks - 08-28-2015, 05:48 PM - Forum: Mod / Build Showcase - Replies (2)

So it took me a bit but I am now happy with the Shard the Metal Sonic head I made Smile I was able to mirror the head so it helped a lot with clean up work on it.



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  Sonic Boom viewing party
Posted by: DJ Rocks - 08-25-2015, 03:55 PM - Forum: Events - No Replies

Tomorrow (8-26-2015) I will be placing out a prim to watch ep 1-10 of Sonic boom all together for those who want to join us. I will start maybe at 8am MGT (Mobius Grid Time). You will have to be in grid to see it as it will be on a prim in GHZ.

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  Can't log in or gridhop to Mobius Grid (resolved))
Posted by: Mysterics - 08-25-2015, 03:42 PM - Forum: Help - Replies (2)

Is there an issue or some maintenence that I didn't know about? I'm receiving a "Login failed. Despite our best efforts something has gone wrong." message.


When I try to gridhop from OSGrid I get a message stating that I can't reach the region because it's "not on the same grid." despite not having issues reaching grids that aren't Mobius Grid.

EDIT: Managed to log on a few hours later

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  New Firestorm Update 4.7.3.47323
Posted by: DJ Rocks - 08-19-2015, 02:08 AM - Forum: Help - Replies (1)

For those who are new to the Grid and may not know, there is an update to Firestorm Viewer. Download at: http://www.firestormviewer.org/downloads/

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  Project GHZ
Posted by: DJ Rocks - 08-18-2015, 02:10 AM - Forum: Grid Status and Updates - Replies (6)

So far I been working with Roy on redoing the land for GHZ. Its not only helped me learn Blender a bit better, but also texturing too as I learned some tricks. So what is it I am doing, well as some of you already know now, I am taking the prims from GHZ land and changing them to mesh, eliminating unneeded faces that can't be seen and textures that are not needed in the areas. 
The steps area alone with textures was 13.7MB with 8 textures with the prims. Now in mesh, the steps are only 397KB with 3 textures
The four corners and entrance area & steps where 16,966 Verts & 18,432 Faces. Now they will be once changed over, 1,400 Verts & 825 Faces. That's a reduction roughly about 91-92%
It will be in 9 pieces with 5 already done so if an area needs updating or if it needs to be changed completely, it can. Only two building being made into mesh will be the store and Temp Virwox buildings.
Now now a word from our photos Tongue



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  [Resolved] Unable to connect into the grid.
Posted by: ZealousFoX - 08-12-2015, 02:16 PM - Forum: User Reporting - Replies (3)

Okay now this could be potentially just my side, but I can't seem to connect into the grid as of right now. I see there's people online, but at this rate I'm not even sure this is an accurate server status. I have put in my login info multiple times, but none have seemed to get past the loading stage. After twenty seconds it cuts back to the main login screen on Firestorm (BurningBlaze 4.7.2) with this error message window "Login failed. Server request failed: the request timed out."

Again like I said, this could be an issue on my end, but last night I could connect just fine, so that's why I felt I should create a report... Just encase. Please get back to me ASAP as I'm really worried if it is just on me.

Also, thank you for making an engrossing server and being a awesome community.  Big Grin

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